Saga

Saga by Conor Kostick.

This is the sequel to Epic, one of my favorite science fiction novels from last year.  While Erik and his character appear in the story, it is really much more about the cyberpunk world of Saga, a video game that has evolved from being a simple game to really being a world populated with living entities.   Ghost woke up six years ago with no memories of her previous life, now she lives outside of the world of colored cards and status that make up the society of Saga.  She is virtually invisible except that situations keep pushing her to the fore.  When people around her begin arriving and then disappearing, she and her friends begin to realize that they are living in a game.  The Dark Queen, ruler of Saga, begins to use the human visitors to her own ends, working against the changes that Ghost would like to see in the society and worsening the conditions of most of the population.  It may take working together with the unknown humans against her own kind to solve both the problems of Saga and the questions of her own identity.

Another thrilling ride of a book, taking on a genre of video games with the skill of a master.  Just as he captured the spirit of fantasy gaming in Epic, Kostick has created the feel of a vivid cyberpunk world here.  The writing is crisp and accessible, welcoming readers into the world.  The characterizations are multidimensional and fascinating.  The heroes have dark sides and the villains have softness.  Even in his Dark Queen, Kostick has created a true villain but someone with depth and logic. 

Readers who loved Epic will be jumping to read Saga.  It will not disappoint those video game players in your library.  In fact, if you circulate computer games or have gaming programs, I’d advise hand-selling these in those spots.  The kids will thank you.