Queen of the Sea by Dylan Meconis (9781536204988)
Based loosely on the story of Queen Elizabeth I and Queen Mary, this graphic novel is remarkable. Margaret has been on the island since she was a baby, cared for by the nuns that live there, not knowing who her parents are. The island has only a few residents, including goats and chickens. The nuns help those whose ships sink or crash making their way around the island, and they take in political prisoners as well. In fact, when Margaret is old enough to be curious, she discovers that the nuns are all political prisoners on the island who became nuns after being sent there. Things change when William arrives, the first person Margaret has ever known who is about her own age. But their friendship is short lived and he is taken back to Albion. The next person to arrive is Eleanor, the deposed Queen of Albion, sent to the island by her sister who is now queen. Margaret struggles to connect with the aloof Eleanor, even after her own origins are revealed as being entwined with Eleanor’s. As Margaret learns more about politics and royalty, she is caught up in a web of power that she has to find her way through or lose everything she holds dear.
This is not a slim graphic novel, but more of a tome. Meconis tells a sturdy tale, a graphic novel that reads fully as a novel with well-developed characters whose motivations are cleverly concealed but are always understandable when all is revealed. Margaret has a bucolic upbringing on the island, filled with the care of the nuns, their strict rules, and helping with the animals. As she learns the truth, the book changes around the reader, the beauty of the island becoming more like the prison it is.
The pairing of an imaginative world with roots in real history makes for an incredible read. Those who know the English history will love the parallels between the stories, glimpsing that history often enough to keep it well-rooted. Margaret is a great lens to view the history through, providing context to the world around her as she learns things alongside the reader.
A stellar graphic novel for middle grades. Appropriate for ages 10-13.
Reviewed from library copy.