Slay by Brittney Morris (9781534445420)
Kiera spends her days at high school as one of the only black kids other than her boyfriend and her sister. She is regularly asked by the white kids about what is discriminatory and asked to speak for her entire race. Her sister and boyfriend are both activists and speak loudly and clearly about what is oppressive. But Kiera has her own opinions and they come out in the video game, SLAY, she designed that is specifically focused on giving black gamers their own safe space online. Hundreds of thousands of people now play SLAY, but no one in her life knows that Kiera plays it at all, much less that it is actually her game. When a boy gets killed over game money though, everyone is looking for the elusive game developer. The game gets labeled anti-white by some people and soon Kiera finds herself in the battle of a lifetime to defend her game and keep it from collapsing.
Writing about video games can be nearly impossible. The problem is capturing the action and abilities on screen while still keeping the game believable and understandable. Morris does this extremely well. She marries a battle card game with an MMORPG, which works particularly well. It’s a game that readers will want to play themselves, which is a tribute to how well Morris describes the game, gameplay and the world she has created.
Morris has also created great human characters in this novel. Kiera is smart and capable, channeling her energy and anger at the casual racism of other games into building one of her own. I love that we get to enter Kiera’s story after the development of the game and once it is already popular. The novel also wrestles very directly with racism, with stereotypes, and with being yourself in a world that excludes you and your voice.
A brilliant video game book that celebrates being black and the many dimensions that brings. Appropriate for ages 13-17.
Reviewed from copy provided by Simon & Schuster.